[{"data_type":"bookmark","bookmark_url":"http:\/\/cl-cookbook.sourceforge.net\/sockets.html","bookmark_desc":"The Common Lisp Cookbook - Sockets","bookmark_notes":"ANSI Common Lisp does not provide standard functions to operate on sockets, but all major CL implementations have added socket support to their environments. Although all socket packages offer roughly the same functionalities, they use slightly different names for functions, making it hard to provide a standardized description. In this chapter, we will use the socket library contained in PORT, that in turn is part of the Common Lisp Open Code Collection (CLOCC). The socket functions provided by PORT currently work without modifications on a wide range of Common Lisp implementations (Allegro, Lispworks, CLISP, CMU CL, SBCL, GCL). Therefore, this section does not contain pointers to the Common Lisp HyperSpec. We refer you to the documentation of the PORT package for more information. Even if you do not use port, the concepts described here will most likely apply to your Lisp implementation, and it should not be hard to find out what the equivalent functions are in it.","ub_date":"1228134673","bookmark_date":"1228134673","tags_str":"code<\/a>, common-lisp<\/a>, howto<\/a>, library<\/a>, reference<\/a>","se_id":"the-common-lisp-cookbook-sockets","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/users.actrix.co.nz\/mycroft\/runlisp.html","bookmark_desc":"CMUCL-compiled executable files on Linux","bookmark_notes":"How to make executable files with CMUCL on Linux","ub_date":"1228134673","bookmark_date":"1228134673","tags_str":"code<\/a>, common-lisp<\/a>, howto<\/a>, linux<\/a>","se_id":"cmucl-compiled-executable-files-on-linux","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.thensys.com\/index.php?title=dataflow_programming","bookmark_desc":"THENSYS :: ZFlow Flow-Based Programming","bookmark_notes":"After reading J.P. Morrison's book Flow-Based Programming, I thought it would be interesting to implement a driver in Python to try it out. I decided to not go the multi-threaded approach and instead implement the driver using Python's generator facility. The results were promising, but the implementation lacks a few key features that the standard Flow-Based Programming model has. The most important of which is the inability to make loops in the graph. Creating graphs by hand by specifying edges in a list is tedious. I am led to believe that a graphical process modeler would be required for this kind of programming to be very productive.","ub_date":"1228134673","bookmark_date":"1228134673","tags_str":"code<\/a>, library<\/a>, opensource<\/a>, python<\/a>","se_id":"thensys-zflow-flow-based-programming","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.velocityreviews.com\/forums\/t373406-does-python-provide-quotstructquot-data-structure.html","bookmark_desc":"Does Python provide \"Struct\" data structure?","bookmark_notes":"","ub_date":"1228134672","bookmark_date":"1227872692","tags_str":"code<\/a>, python<\/a>","se_id":"does-python-provide-struct-data-structure","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/code.activestate.com\/recipes\/52308","bookmark_desc":"The simple but handy \"collector of a bunch of named stuff\" class \u00ab ActiveState Code","bookmark_notes":"Often we want to just collect a bunch of stuff together, naming each item of the bunch; a dictionary's OK for that, but a small do-nothing class is even handier, and prettier to use.","ub_date":"1228134672","bookmark_date":"1227872692","tags_str":"code<\/a>, python<\/a>","se_id":"the-simple-but-handy-collector-of-a-bunch-of-named-stuff-class-activestate-code","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/blog.doughellmann.com\/2007\/07\/pymotw-subprocess.html","bookmark_desc":"Doug Hellmann: PyMOTW: subprocess","bookmark_notes":"The subprocess module provides a consistent interface to creating and working with additional processes. It offers a higher-level interface than some of the other available modules, and is intended to replace functions such as os.system, os.spawn*, os.popen*, popen2.* and commands.*. To make it easier to compare subprocess with those other modules, this week I will re-create earlier examples using the functions being replaced. The subprocess module defines one class, Popen() and a few wrapper functions which use that class. Popen() takes several arguments to make it easier to set up the new process, and then communicate with it via pipes. I will concentrate on example code here; for a complete description of the arguments, refer to section 17.1.1 of the library documentation.","ub_date":"1228134673","bookmark_date":"1227872692","tags_str":"code<\/a>, example<\/a>, howto<\/a>, python<\/a>, tutorials<\/a>","se_id":"doug-hellmann-pymotw-subprocess","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.yukoncollege.yk.ca\/~ttopper\/COMP118\/rCheatSheet.html","bookmark_desc":"COMP118F03: Python Cheat Sheet","bookmark_notes":"When learning about a new technical area there's often a bewildering amount of detail to keep track of. Generations of techies have made use of cheat sheets to have an easy reference to these details.","ub_date":"1228134673","bookmark_date":"1227872692","tags_str":"code<\/a>, python<\/a>, reference<\/a>","se_id":"comp118f03-python-cheat-sheet","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/nettuts.com\/articles\/web-roundups\/develop-a-social-media-website-with-these-10-code-techniques","bookmark_desc":"Develop a Social Media Website With These 10 Code Techniques - NETTUTS","bookmark_notes":"","ub_date":"1228133650","bookmark_date":"1227267085","tags_str":"code<\/a>, design<\/a>, develop<\/a>, gallery<\/a>, howto<\/a>, list<\/a>, tutorials<\/a>","se_id":"develop-a-social-media-website-with-these-10-code-techniques-nettuts","user_name":"yatot","user_img":"lavey100.jpg","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.pbs.org\/wgbh\/nova\/mayacode\/program.html","bookmark_desc":"NOVA | Cracking the Maya Code | Watch the Program | PBS","bookmark_notes":"In the jungles of southern Mexico and Central America, the ancient ruins of the Maya posed such a mystery. They revealed a civilization of stunning achievements, created in isolation from Europe and Asia. Their cities were full of strange inscriptions, fantastic, twisting forms called hieroglyphs. They were carved on monuments and objects, painted on pottery and written in bark-paper books.","ub_date":"1228144360","bookmark_date":"1227103648","tags_str":"civilization<\/a>, code<\/a>, maya<\/a>, mesoamerican<\/a>, mexico<\/a>","se_id":"nova-cracking-the-maya-code-watch-the-program-pbs","user_name":"a1mega","user_img":"mypic200x200.jpg","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.panic.com\/coda\/developer\/howto\/plugins.php","bookmark_desc":"Panic - Coda - Developer","bookmark_notes":"","ub_date":"1228069346","bookmark_date":"1227030268","tags_str":"coda<\/a>, code<\/a>, ftp<\/a>, panic<\/a>","se_id":"panic-coda-developer","user_name":"Rob","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.smashingmagazine.com\/2008\/11\/12\/12-principles-for-keeping-your-code-clean","bookmark_desc":"12 Principles For Keeping Your Code Clean | CSS | Smashing Magazine","bookmark_notes":"by Chris Coyier Beautiful HTML is the foundation of a beautiful website. When I teach people about CSS, I always begin by telling them that good CSS can only exist with equally good HTML markup.","ub_date":"1228131140","bookmark_date":"1227005404","tags_str":"best practices<\/a>, code<\/a>, css<\/a>, html<\/a>, markup<\/a>","se_id":"12-principles-for-keeping-your-code-clean-css-smashing-magazine","user_name":"Lisa","user_img":"avatarwide.jpg","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.bywombats.com\/blog\/ryan\/10-25-2007\/checking-if-drupal-user-has-role","bookmark_desc":"Checking if a Drupal User has a Role | By Wombats","bookmark_notes":"","ub_date":"1228115573","bookmark_date":"1225867669","tags_str":"code<\/a>, drupal<\/a>, php<\/a>, role<\/a>, snippet<\/a>, user<\/a>","se_id":"checking-if-a-drupal-user-has-a-role-by-wombats","user_name":"4braham","user_img":"4braham.jpg","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/koders.com","bookmark_desc":"Open Source Code Search Engine - Koders","bookmark_notes":"","ub_date":"1228151554","bookmark_date":"1225580257","tags_str":"code<\/a>, opensource<\/a>, search<\/a>","se_id":"open-source-code-search-engine-koders","user_name":"drburix02","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/famspam.com\/facebox","bookmark_desc":"Facebox 1.2","bookmark_notes":"Facebox is a jQuery-based, Facebook-style lightbox which can display images, divs, or entire remote pages.\n\nIt's simple to use and easy on the eyes. Download the tarball, view the examples, then start enjoying the curves.","ub_date":"1228131138","bookmark_date":"1224832492","tags_str":"code<\/a>, design<\/a>, facebook<\/a>, lightbox<\/a>, plugin<\/a>, web<\/a>, wordpress<\/a>","se_id":"facebox-1-2","user_name":"Lisa","user_img":"avatarwide.jpg","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/code.google.com\/soc","bookmark_desc":"Google Summer of Code","bookmark_notes":"We are pleased to announce the fourth year of Google Summer of Code, our flagship program designed to introduce university students to open source development.","ub_date":"1224340959","bookmark_date":"1224340959","tags_str":"code<\/a>, google<\/a>, service<\/a>","se_id":"google-summer-of-code","user_name":"witredereter","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.codefest.ws\/tiki-index.php","bookmark_desc":"CodeFest.ws : HomePage","bookmark_notes":"","ub_date":"1228115573","bookmark_date":"1222924935","tags_str":"code<\/a>, codefest<\/a>, hacking<\/a>, opensource<\/a>","se_id":"codefest-ws-homepage","user_name":"4braham","user_img":"4braham.jpg","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/natbat.net\/2008\/Sep\/28\/css-systems","bookmark_desc":"CSS Systems for writing maintainable CSS | Natalie Downe","bookmark_notes":"","ub_date":"1228133643","bookmark_date":"1222759969","tags_str":"accessibility<\/a>, barcamp<\/a>, barcamplondon<\/a>, barcamplondon5<\/a>, clearleft<\/a>, code<\/a>, css<\/a>, css frameworks<\/a>, css maintenance<\/a>, css systems<\/a>, More...<\/a>","se_id":"css-systems-for-writing-maintainable-css-natalie-downe","user_name":"yatot","user_img":"lavey100.jpg","user_count":"3"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.googlecodesamples.com","bookmark_desc":"Google Code Samples","bookmark_notes":"","ub_date":"1228115573","bookmark_date":"1222752300","tags_str":"api<\/a>, code<\/a>, data<\/a>, google<\/a>, opensource<\/a>, programming<\/a>, reference<\/a>, sample<\/a>, tool<\/a>","se_id":"google-code-samples","user_name":"4braham","user_img":"4braham.jpg","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.math.harvard.edu\/~leingang\/index.php\/number-pages-within-chapters-in-latex.html","bookmark_desc":"What the heck is a preceptor? \u00bb Number pages within chapters in LaTeX","bookmark_notes":"In latex, the numberwithin command allows one to bind one counter with another. A common example is the section counter and the chapter counter. When a new chapter is created, the chapter counter increments, and the section counter is reset. In this scheme, if the last section of chapter 1 is labeled \u201c1.5\u2033, the first section of chapter 2 is labeled \u201c2.1\u2033.","ub_date":"1228134671","bookmark_date":"1222417871","tags_str":"code<\/a>, howto<\/a>, latex<\/a>","se_id":"what-the-heck-is-a-preceptor-number-pages-within-chapters-in-latex","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/teethgrinder.co.uk\/perm.php?a=Python-join-comma-seperated-list","bookmark_desc":"teethgrinder :: Python join comma seperated list","bookmark_notes":"I have a list of numbers: tmp = [1,2,3,4,5] that I want to, in PHP talk is implode(), in python you can use the string.join() method like: ','.join( tmp ) But it says: TypeError: sequence item 0: expected string, int found, because it is a list of ints. There is a nice function called map() that as parameters takes a function and a list, then applies that function to each member of the list and returns a new list. We'll choose str() cos it casts an int to string: ','.join( map( str, tmp ) ) '1,2,3,4,5'","ub_date":"1228134670","bookmark_date":"1222417870","tags_str":"code<\/a>, python<\/a>","se_id":"teethgrinder-python-join-comma-seperated-list","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.skymind.com\/~ocrow\/python_string","bookmark_desc":"Efficient String Concatenation in Python","bookmark_notes":"Building long strings in the Python progamming language can sometimes result in very slow running code. In this article I investigate the computational performance of various string concatenation methods.","ub_date":"1228134670","bookmark_date":"1222417870","tags_str":"code<\/a>, comparison<\/a>, python<\/a>","se_id":"efficient-string-concatenation-in-python","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.builderau.com.au\/program\/python\/soa\/Generating-functions-rather-than-lists-in-Python\/0,2000064084,339281200,00.htm","bookmark_desc":"Generating functions rather than lists in Python - Program - Python - Builder AU","bookmark_notes":"Since I wrote about list comprehensions in Python a few weeks ago I've been getting feedback from people impressed with their power, and looking forward to re-factoring their code using comprehensions rather than explicit loops.","ub_date":"1228134670","bookmark_date":"1222417870","tags_str":"code<\/a>, python<\/a>, tutorials<\/a>","se_id":"generating-functions-rather-than-lists-in-python-program-python-builder-au","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/mail.python.org\/pipermail\/tutor\/2006-June\/047514.html","bookmark_desc":"[Tutor] die or exit function?","bookmark_notes":"If you would like sys.exit() to provide you with a bit more information (like what actually happened during the failure and where!) I found this handy function","ub_date":"1228134670","bookmark_date":"1222417870","tags_str":"code<\/a>, python<\/a>","se_id":"tutor-die-or-exit-function","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.codeproject.com\/KB\/cs\/neural_network_ocr.aspx","bookmark_desc":"CodeProject: Neural Network OCR. Free source code and programming help","bookmark_notes":"There are many different approaches to optical character recognition problem. One of the most common and popular approaches is based on neural networks, which can be applied to different tasks, such as pattern recognition, time series prediction, function approximation, clustering, etc. In this article, I'll try to review some approaches for optical character recognition using artificial neural networks. The attached project is aimed as a research project, so don't try to find here a ready solution for scanned document processing.","ub_date":"1228134670","bookmark_date":"1222417870","tags_str":"code<\/a>, neural-networks<\/a>, ocr<\/a>, opensource<\/a>","se_id":"codeproject-neural-network-ocr-free-source-code-and-programming-help","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/pages.cs.wisc.edu\/~finton\/qcontroller.html","bookmark_desc":"Q-Learning Controller for the Cart-Pole Problem","bookmark_notes":"| This program is a demonstration of Q-learning. To the learning | | system, its environment is a black box from which it has several | | signal lines and a reinforcement line. Its task is to learn to give | | responses which maximize the scalar signals on its reinforcement line. | | | | The system must must learn to correlate its state in the environment | | with the future reinforcements it will see for each of its candidate | | actions. Therefore, the system must determine its state from the | | signal values it gets from the environment. For the current | | demonstration, the system does no feature extraction; instead, it | | determines its state according to a built-in look-up table. This | | table is the \"boxes\" state representation of Barto, Sutton, and | | Anderson, described in their paper, \"Neuronlike Adaptive Elements That | | Solve Difficult Learning Control Problems,\" IEEE Trans. Syst., Man, | | Cybern., Vol. SMC-13, pp. 834-846, Sep.- Oct. 1983. | | | | The Q-value update is the following, if the system takes action a from | | state s at time t, and arrives at state ss with feedback r at time t+1 : | | | | Q(t+1, s, a) = Q(t, s, a) | | + alpha (r + gamma max_{b}Q(t,ss, b) - Q(t, s, a)) | | | | To apply this system to different problems: | | 1. Change the number of input parameters | | 2. Replace comparisons of Q(state, 0) and Q(state, 1) with expressions | | for choosing the maximum over i of Q(state, i) | | 3. Rewrite the state identification routine. Ideally, this should not | | be a set of pre-defined \"boxes,\" but the controller should | | do feature extraction on-line, as it learns. |","ub_date":"1228134670","bookmark_date":"1222242706","tags_str":"code<\/a>, opensource<\/a>, simulation<\/a>","se_id":"q-learning-controller-for-the-cart-pole-problem","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/pages.cs.wisc.edu\/~finton\/poledriver.html","bookmark_desc":"Controller-less Driver For the Cart-Pole Problem","bookmark_notes":"This file contains the driver for a simulation of the pole balancing problem. The code was originally written by Rich Sutton and Chuck Anderson, and Claude Sammut translated parts from FORTRAN to C. Originally, their code included the controller process which decides which actions to take. I have removed their controller code so that this driver may be compiled with different controllers to compare their performance on a standard control task. The controller should return a value of 0 or 1 for the system state represented by (x, x_dot, theta, theta_dot); 0 corresponds to a left push of 10.0 Newtons, and a 1 corresponds to a rightward push of 10.0 Newtons. I have converted the functions to ANSI C style. I have also added code which makes the problem more challenging. If JUPITER_GRAV is set, cart_and_pole uses a gravitational constant of 30.0 instead of 9.8. If TILTED is set, the pole is initialized with a tilt of six degrees, with the direction of tilt---left or right---chosen randomly. JUPITER_GRAV and TILTED are both turned off by default. (By the way, I have no idea what Jupiter's gravitational acceleration really is, but I just liked the name JUPITER_GRAV). This code must be compiled with a separate controller module. The controller must implement the following functions: (int) get_action(float x, float x_dot, float theta, float theta_dot, float reinforcement); void reset_controller(void); \"get_action\" returns the next action of the system: 0 (left push), or 1 (right push). The parameter \"reinforcement\" supplies feedback to the controller, which allows this driver program to be used with controllers which learn. But the driver makes no assumptions about the nature of the controller. \"reset_controller\" performs whatever action is necessary for the controller to be ready for a new trial. Here are two other cart-pole programs I know of: The Barto, Sutton, and Anderson cart-pole simulation. Available by anonymous ftp from ftp.gte.com, as \/pub\/reinforcement-learning\/pole.c. This solution for the adaptive controller is described in Barto, Sutton, and Anderson, \"Neuronlike Adaptive Elements That Can Solve Difficult Learning Control Problems,\" IEEE Trans. Syst., Man, Cybern., Vol. SMC-13, pp. 834--846, Sept.--Oct. 1983, and in Sutton, \"Temporal Aspects of Credit Assignment in Reinforcement Learning\", PhD Dissertation, Department of Computer and Information Science, University of Massachusetts, Amherst, 1984. Contact: Rich Sutton (sutton@gte.com). \"pole.c\" was my base for this code. Chuck Anderson's simulation of the cart-pole problem with a learning controller that uses multilayer connectionist networks. URL: http:\/\/www.cs.colostate.edu\/~anderson\/code\/multilayer-pole.c This simulation is described in Anderson, \"Strategy Learning with Multilayer Connectionist Representations,\" GTE Laboratories TR87-509.3, 1988; this is a corrected version of the report published in the Proceedings of the Fourth International Workshop on Machine Learning, Irvine, CA, 1987. Contact Chuck Anderson (anderson@cs.colostate.edu). -- David Finton, November 1994 finton@cs.wisc.edu","ub_date":"1228134670","bookmark_date":"1222242706","tags_str":"code<\/a>, library<\/a>, opensource<\/a>, simulation<\/a>","se_id":"controller-less-driver-for-the-cart-pole-problem","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.cs.colostate.edu\/~anderson\/code","bookmark_desc":"Code for Neural Networks and Reinforcement Learning","bookmark_notes":"The code on this page is placed in the public domain with the hope that others will find it a useful starting place for developing their own software. Most is not well-documented nor thoroughly tested.\nReinforcement Learning\n\nRead about a MATLAB implementation of Q-learning and the mountain car problem here. That page also includes a link to the MATLAB code that implements a GUI for controlling the simulation.\n\nWant to try your hand at balancing a pole? Try one of the following. The most recent version is first.\n\n * download Pole.hs, a Haskell implementation that uses Gtk2hs, or the executable for Intel machines,\n * download Pole.java. or run the Java applet,\n * download pole.tcl , a Tcl\/Tk implementation \n\nHere is code for learning to balance a pole, used for experiments described in Strategy Learning with Multilayer Connectionist Representations, by C. Anderson, in the Proceedings of the Fourth International Workshop on Machine Learning, Irvine, CA, 1987. It includes C code and a README explaining how to compile it and run it. You may run the demo executable to try to balance the pole with the mouse, or run-demo-net to demonstrate the training of the neural network to balance the pole. The graphics display requires X windows. Here is a screenshot:\n\nC Code for Error Backpropagation\n\ntrain.c is a C program for training multilayer, feedforward neural networks with error backpropagation using early stopping and cross-validation. The program includes the option of training the networks on a CNAPS Server (see the section above on Parallel Algorithms). The results are written to stdout in either short format or long format. If in short format, the results can be summarized and sorted by summshort.awk, an awk script. If in long format, use nnlong-to-short.awk to first convert the file to short format.\n\nThis tutorial in postscript describes how to use the train.c program and awk scripts. It also describes how to run train.c from within Matlab using functions described below.","ub_date":"1228134670","bookmark_date":"1222155818","tags_str":"code<\/a>, library<\/a>, neural-networks<\/a>, opensource<\/a>","se_id":"code-for-neural-networks-and-reinforcement-learning","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.codeproject.com\/KB\/library\/NeuralNetRecognition.aspx?display=Print","bookmark_desc":"CodeProject: Neural Network for Recognition of Handwritten Digits. Free source code and programming help","bookmark_notes":"A convolutional neural network achieves 99.26% accuracy on a modified NIST database of hand-written digits.","ub_date":"1228134670","bookmark_date":"1222155818","tags_str":"code<\/a>, neural-networks<\/a>, opensource<\/a>, recognition<\/a>","se_id":"codeproject-neural-network-for-recognition-of-handwritten-digits-free-source-code-and-programming-help","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/www.codeproject.com\/KB\/recipes\/BP.aspx?display=Print","bookmark_desc":"CodeProject: Back-propagation Neural Net. Free source code and programming help","bookmark_notes":"A C++ class implementing a back-propagation algorithm neural net, that supports any number of layers\/neurons.","ub_date":"1228134670","bookmark_date":"1222155818","tags_str":"code<\/a>, library<\/a>, neural-networks<\/a>, opensource<\/a>","se_id":"codeproject-back-propagation-neural-net-free-source-code-and-programming-help","user_name":"davidar","user_img":"","user_count":"1"},{"data_type":"bookmark","bookmark_url":"http:\/\/macrabbit.com\/espresso","bookmark_desc":"MacRabbit - Espresso","bookmark_notes":"\"Espresso is not a bunch of apps forcibly smashed together. Instead, we looked at the needs of modern web developers and streamlined their workflow into one focused app. Extremely powerful editing, sleek projects, live preview (we make CSSEdit \u2014 did you really expect anything less?), real publishing and extensive synchronization tools. All this, and an amazing extensible core? 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